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Hong Kong Mahjong Rules
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Hong Kong Mahjong Game Objective
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The objective of the Hong Kong Mahjong game is to put together a complete set (or "hand"), which contains four sets of threes (either three of a kind of the same suit (or "pung") or a sequence of the same suit (or "chow") and a pair, for total of 14 pieces. Each player starts with 13 tiles. With each turn, a player picks up a 14th tile, and then discards one tile face up in the center of the table. At this point, other players can choose to pass, take the tile to complete a set (pung, chow or kong - we'll describe this later) or to declare a win ("mahjong"). The first player who completes the set of 14 tiles wins the hand.
Let's look at each step of the game in more details.
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a. |
First, the four players are assigned temporary seats arbitrarily. |
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b. |
Each player throws two dice. The player with the highest number becomes "temporary East", and the other three seats, in counterclockwise order, temporary South, West and North. See the example below:
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Note that the players are assigned temporary winds in counterclockwise order. (Note the difference to the compass winds).
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c. |
Next, the player who is assigned as "temporary East" mixes four wind tiles, one of each wind, face down on the table and arranges them in a row. At one end of the row, an even-numbered suit tile is placed face up, and at the other end, an odd numbered suit tile. See the example below:
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d. |
Temporary East then throws two dice and counts counterclockwise, starting with himself. The player indicated then picks up the wind tile at the odd end of the row, if the number thrown was an odd number, or even end of the row, if the number was an even number. The other three players, in counterclockwise order, pick up a tile from the same end. Each player then assumes the seat indicated by the tile, which was drawn. Here is an example:
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e. |
The player thus indicated (B) picks up the wind tile at the end of the row, since the number last thrown was an even number (four). In this case, B is East.
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f. |
The other three players, in counterclockwise order, pick a tile from the same end the first wind tile was picked. In this case, C is North, D is West, and A is South.
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g. |
This is then becoming the initial position. Note that the winds follow each other in counterclockwise direction in order East, South, West and North (the order in which winds are customarily listed in Chinese) so they do not follow compass directions.
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